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Spinning the stack is half the game. Mahjong Fruit 3D takes classic mahjong solitaire and turns it into a rotating fruit tower where matches are easy to see from one angle and totally hidden from another. The real skill is clearing layers without trapping identical tiles deep inside the structure. Controls Desktop: Mouse drag to rotate, click to select tiles Mobile: Swipe to rotate, tap to select tiles What you do - Rotate the 3D tile structure to inspect all sides - Match two identical free tiles (tiles not blocked on both sides) - Clear the entire structure to win - Use hint/shuffle/undo if your version includes them Rotate first, match second If you only play from the front view, you’ll trap pairs behind stacks. A strong opening habit: - do one slow full rotation - locate rare-looking tiles and where their pair might be - identify which side has the most “free” outer tiles Then begin clearing. Clear the “caps” before the “walls” Top tiles and tall outer stacks act like locks. Prioritize: - highest tiles - outermost tiles on tall columns This opens access to inner layers and increases your matching options. Don’t burn all of one fruit too early Common fruits appear everywhere, which tempts you to clear them instantly. But if you remove too many of a common fruit early, you can strand a single matching tile buried deep with no pair accessible. Better approach: - keep at least one visible pair of common fruits available - clear blocking layers first so buried pairs become reachable Use undo with intention (if available) Undo isn’t for regret—it’s for scouting: - try a match to see what it reveals underneath - if it opens nothing useful, undo and choose a different pair This “peek” method helps you plan without random guessing. Common mistakes - playing only from one angle - clearing easy visible pairs while trapping hidden tiles - ignoring tall stacks that block large sections - using shuffle too early instead of opening layers Mini drill Before making your first match, rotate the tower and identify three pairs you can see from different sides. It trains 3D awareness immediately. FAQ Why do I get stuck with tiles left? Their matching pair is buried or blocked. Clear caps and tall stacks first. What should I remove first? Top pieces and tall outer columns. When should I use shuffle? Only when you’ve opened layers and still have no workable matches.
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