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Draw Bridge Puzzle: Brain Game

Same And Different Donut

Formula Go

Punching Excavator: Breakdown!

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Description


This puzzle is pure orientation math: every move changes how much ground your block covers and what tiles can support it. Bloxorz is the classic rolling-block logic game where you tip a rectangular block across platforms, activate switches, and drop perfectly into the goal hole. Controls Desktop: Arrow Keys or WASD to roll, switch controls when split (if supported), Undo/Reset buttons Mobile: Swipe or tap directional controls to roll, tap split-switch controls (if supported), Undo/Reset buttons What you do - Roll the block across tiles without falling off - Hit switches to open bridges or change tile states - Manage fragile tiles that can’t support upright positions - Finish by standing correctly on the goal hole Think in “state,” not in steps You have two main states: - flat (covers two tiles) - upright (covers one tile) Before moving, ask: - will the next tile support upright weight? - will I need to be flat to cross a narrow section? This prevents late surprises on fragile tiles. Test edges early, not late If a path runs near cliffs: - explore it early while the puzzle is still flexible Many levels punish you for reaching the final stretch and then realizing the only route requires a different switch state. Fragile tiles: treat them like “flat-only” When you see thin/weak tiles: - avoid standing upright on them unless you’re sure they allow it Safer approach: - cross them while flat - exit to a strong tile before turning upright again Split puzzles: keep the halves close When the block splits: - don’t send halves to opposite corners unless the level forces it Keeping them near reduces the chance you lock a bridge switch in the wrong state and waste moves regrouping. Common mistakes - forgetting what orientation you’re in and stepping onto a weak tile upright - taking the cliff route late and discovering it needs earlier switch work - overusing undo instead of re-planning the switch order - splitting too far apart and losing control of re-merge timing Mini drill On a new level, deliberately roll three moves, then undo and try three different first moves. It trains you to see “state changes” instead of memorizing one path. FAQ Why do I fall off near the end? You reached the end in the wrong orientation or with the wrong switch state. Plan backward from the goal. How do I handle fragile tiles? Cross them flat whenever possible and avoid upright landings on them. What’s the best way to solve faster? Track orientation every move and plan which tiles must be crossed flat vs upright.



Instruction

WASD or Arrow keys to roll the block - Space bar to switch between the blocks



Specifications

  • Easy to play
     

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